Large Town: Kriēoveb Se

Kriēoveb Se

Kriēoveb Se
Example Tauric architecture.
StateTauranian United Provinces
ProvenceSàsdāgíh Provence
Sub ProvenceUndteyägd Hold
RegionDiro Zajiuqaze Heathland
Founded1446
Community LeaderMayor H́i̊hi̊ Gwilym
Area6 km2 (2 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation1808 m (5931 ft)
Average Yearly Precipitation297 cm/y (116 in/y)
Population1528
Population Density254 people per km2 (764 people per mi2)
Town AuraMysticism
Naming
Native nameKriēoveb Se
PronunciationKriēo /veb/
Direct Translation[virus] [carpet; rug]
Translation[Not Yet Translated]

Kriēoveb Se (Kriēo /veb/ [virus] [carpet; rug]) is a subtropical Large Town located in Undteyägd Hold, Sàsdāgíh Provence, within the Tauranian United Provinces.

The name Kriēoveb Se is derived from the Tauric language, as Kriēoveb Se was founded by Brêmepî Shankland Víhgùru, who was culturaly Tauric.

Climate

Kriēoveb Se has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a warm 26°C (78°F). Kriēoveb Se receives an average of 297 cm/y (116 in/y) of precipitation, most of which comes in the form of rain during the summer. Kriēoveb Se covers an area of nearly 6 km2 (2 mi2), and an average elevation of 1808 m (5931 ft) above sea level.

Overview

Kriēoveb Se was founded durring the early 15th century in summer of the year 1446, by Brêmepî Shankland Víhgùru. The establishment of Kriēoveb Se suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Kriēoveb Se was built using the conventions of Tauric durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Kriēoveb Se is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Kriēoveb Se is buildings are arranged arrounded highly ordered system of broad paverstone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. The somewhat suffishent have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

A look arround Kriēoveb Se reveals an abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the town places a lot of value on education and being a learned individual.

Civic Infrastructure

Kriēoveb Se has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kriēoveb Se. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kriēoveb Se's parks.

Kriēoveb Se has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kriēoveb Se.

Kriēoveb Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kriēoveb Se has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kriēoveb Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kriēoveb Se's public wards, blessings, and other arcane systems.

Kriēoveb Se possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Kriēoveb Se has a first rate hospital which caters to anyone in need of long term medical care.

Kriēoveb Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kriēoveb Se's natural decorations nor waterways.

Kriēoveb Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Kriēoveb Se has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Kriēoveb Se's bank was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.

Due to the actions of local Kami, winter is recurring in Kriēoveb Se.

The Oni, Ja Noi near Kriēoveb Se are known to be quite timid.

Kriēoveb Se's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local narcotic to channel Chronomancy energies of tier 3 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 6157 m2
    • Cattle and Similar Creatures: 382
    • Poultry: 4584
    • Swine: 305
    • Sheep: 15
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 152

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 5
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 9
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 8
  • Barbers: 6
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 4
  • Housekeepers: 4
  • Housemaids: 8
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 6
  • Nursery Maids: 3
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 2
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 15
  • Monks, Monastic: 5
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 5

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

492 of Kriēoveb Se's population work within a Foundational Occupation.

930 of Kriēoveb Se's population do not work in a formal occupation, but do contribute to the local economy. 106 (7%) are noncontributers.

Points of Interest

Kriēoveb Se has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).

Kriēoveb Se is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

The the a suit of Lamellar armour of Abjuration, an a suit of Lamellar armour imbued with potent amounts of Abjuration energies was created near Kriēoveb Se by in time immemorial, reportedly some time during the late 2nd century.

History